You can find my original Pazuzu character on my portfolio site if you really want to see it. I decided a bit back before I moved to Vancouver to redo this character. Originally it was hastily done while creating all the assets for Tribes of the Eternal Moon. While this character was a bit of an after thought and for the most part, wasn't even supposed to be textured, I powered through it as I put together my demo reel in the last month of Full Sail. Given that I've learned quite a bit and I've kept at enhancing my skills, I decided he needed a make over (only doing him as a bust).
So here is the old Pazuzu, God of Pestilence.
Edge Flow- untriangulated
Basic Diffuse texture added
Now what I ended up doing is making him into a bust, fixing his edgeflow, going back in and fixing some of his anatomy, like his jaw which the new one now closes perfectly with bared teeth overlapping nicely. I also didn't like flaps of skin hanging down either and so I changed those to be a leather patch nailed into his bone. =D
I've been neglecting the Spikes and collar so far and just started going into painting the diffuse. This time I'm not spending 2 hours to texture the entire character like before, and I'm hand painting the bust like I wanted to do with the original. At this moment I have hardly touched the diffuse other than to block it out. I've been working on some pick up items and such for another project, and getting my citizenship/sin/applications for jobs done otherwise. I will be taking breaks at some point to get his diffuse going this week though. =D nothing better than taking a break to paint!