Sunday, September 28, 2014
For these Damage animations, the actual attack has it's own animated effect (a slash, a flame, etc) that will be displayed on or around the dragon. This will allow for a wide variety of abilities to be used without having a giant amount of animations required.
I'll be refocusing on some more coding this week, but I'll also be doing some off computer work. This means doing some enemy monster sketches and ideas (such as the briar boar).
Wednesday, September 24, 2014
Fainting animations DONE! Yay! I'm so close to having the whole set of animations done for a breed of dragon. No... I'm not procrastinating the coding part by doing animations...
>.> Yea.. I am procrastinating. I promise to focus on coding next week.I only have two more animation sets to do for the European Dragon; Taking damage and ability attack.